Everyone is dealt the same number of cards. Whoever holds the lowest card (normally 3β¦) leads the first trick; after that, last round's winner leads.
The leader plays any valid combo: a single, pair, three of a kind, a 5-card hand, or a bomb.
Going around the table, each player either plays the same kind of combo but stronger, or passes. Once you pass, you are out until the trick ends.
When everyone else has passed, the last player to play wins the trick and leads a new one with any combo.
When you empty your hand you take the next place. The others play on until only one player is left.
Controls
Click cards to select them, then Play. Pass skips your turn.
Hint selects a legal play for you.
β sorts by rank or suit; drag cards (or use β βΆ) to arrange them yourself.
Card order
Ranks, weakest β strongest: 3 4 5 6 7 8 9 10 J Q K A 2
5 ranks in a row, e.g. 5-6-7-8-9 (2 cannot be in a straight)
2. Flush
5 cards of one suit
3. Full House
3 of a kind + a pair; the triple decides
4. Four of a Kind
4 of a rank + any 1 card; four with all suits beats any other four
5. Straight Flush
straight, all one suit
6. Royal Flush
10-J-Q-K-A, all one suit
Any 5-card hand beats a weaker type: a Flush beats any Straight, a Full House beats any Flush, and so on.
Other combos
Single
1 card
Pair
2 of a rank
Double Pair
2 pairs (2-deck mode only); the higher pair decides
Three of a Kind
3 of a rank
π£ Bomb
4 of a rank with all 4 suits (β β₯β£β¦). Can be played on anything.
Beating a play
Answer with the same kind of combo, only stronger: single on single, pair on pair, 5-card hand on 5-card hand.
Only a bomb beats a bomb, and it must be a higher bomb.
π£ Bombs and card 2
A bomb can be played on any combo, even by a player who has already passed when the trick is reopened by another bomb.
Each card 2 needs its own bomb: a pair of 2s needs 2 bombs (8 cards) at once.
Bombing a 2 starts a chain. If nobody tops the last bomb, the round ends at once: the bomber wins and the bombed player loses.
Scoring
Normal finish: 1st +4 (πΆοΈ Dewa Judi), 2nd +2, 3rd +1, last β4 (π Loser).
Round ended by a bombed 2: the bombed player loses 1 point per card left, Γ2 if they still hold about 3/4 of their hand or more, Γ3 if they have not played a card. The bomber gains the same.
Decks
1 deck = 52 cards, 2 decks = 104 cards and Double Pair is allowed. With 2β3 players you can deal 4 hands and leave the rest as dead cards.
Your first round
Create a room with 4 seats; empty seats are filled by bots, so you can practise alone.
Press β to sort by rank. Look for pairs, triples and 5-card hands before you play.
When you lead, get rid of your weakest cards first (low singles and pairs).
Not sure what's legal? Press Hint.
Beginner tips
Keep your 2s and Aces for later. They win tricks so you can lead again.
5-card hands get rid of many cards at once. Don't break up a straight or full house just to play a single.
Hold on to a bomb. It beats anything, and it is the only answer to an opponent's 2.
Be careful with a 2 when someone may hold a bomb: getting your 2 bombed can cost you the round.
Watch how many cards the others have left, and pass to save strong cards when you can't win the trick anyway.